top of page
FLOPPY DISK
Game Ready Asset
I had came across some fantastic concept art and wanted to try my hand at game creation pipeline. I choose an object that simple yet complex. I started the project in 3DS Max and created the high-poly model. I then made a simple low poly version to bake the high-poly onto. Once the bakes were finalized, I took the Low-poly and maps into substance painter for further material creation.


Saw Gun: Projects

MAPS

Concept Image

bottom of page